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Max to Sunflow Exporter v0.25

 
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maxplugins



Joined: 24 Feb 2007
Posts: 52
Location: Germany

PostPosted: Mon Apr 07, 2008 10:09 am    Post subject: Max to Sunflow Exporter v0.25 Reply with quote

Hi All,

I've just uploaded a new version of the exporter with a few new features and a couple of minor bug-fixes:

0.25
- adds support for renderable splines
- adds basic support for the mental ray Arch & Design material, turning them into diffuse shaders using the diffuse color (or texture map if one is used)
- adds support for bump maps on mental ray Arch & Design materials
- the script now defines any material that isn't a Standard / Raytrace / Shellac / Arch & Design material as a diffuse shader using the objects wire colour
- adds support for Free_Point lights (you may need to adjust the power setting, at the moment it uses the candela value divided by 1500, and then multiplied by the multiplier value)
- fixes a bug where objects with a multi/sub-object material and no UVs were missing the "face_shaders" parameter
- changes the way of setting bump map strength, it now uses the the 'Bump Amount' value from the maps' Output settings

As always, you can get it here: http://www.anidesign.de/index_sc.htm
If anyone has any problems with this release, just let me know...

Dave
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KrisBerg



Joined: 24 Feb 2007
Posts: 122
Location: Oslo,Norway

PostPosted: Mon Apr 07, 2008 3:04 pm    Post subject: Reply with quote

Perfect Dave!

I just tested the bump amount output Smile Nice. I see you've encrypted the script again. It would be awesome if you could send me the decrypted version, or publish it if you could. I just thought Id go in and see some of the code regarding the Light setting section of the meshlight because I've compiled a Sunflow version that need the meshlight samples to be set to "0". Check this thread for the reason why: http://sunflow.sourceforge.net/phpbb2/viewtopic.php?t=483

Thanks alot Dave!
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Kristoffer H. Berg (www.muxmedialab.no)
Retired 3DS Max'er. Now living in freedom with Blender!
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maxplugins



Joined: 24 Feb 2007
Posts: 52
Location: Germany

PostPosted: Mon Apr 07, 2008 3:56 pm    Post subject: Reply with quote

Hi Kris,

you've got mail...

Dave
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